# で始まる行はコメントと見なす
# よけいなスペースは入れないこと

#  0なら無限
# -1なら前のタイマーを引継ぐ
timer=-1
#	NORMAL	    = 0
#	UNDERGROUND = 1
#	WATER	    = 2
#	CASTLE      = 3
#	HEAVEN      = 4
StageMode=0
# 16進指定
#bgColor=000000

scrollLeft=true
scrollRight=true
scrollUp=false
scrollDown=false

# default=512x432
virtualWidth=512
virtualHeight=432

infoText1=
infoText2=


#32*4-12
#PLStartX=116
PLStartX=116
#32*12-24
#PLStartY=360
PLStartY=352

PLStartHFace=1
PLStartAnime=34
# Anime
# DOKAN_UP       = 30;
# DOKAN_DOWN     = 31;
# DOKAN_LEFT     = 32;
# DOKAN_RIGHT    = 33;
# DOKAN_UP_OUT   = 34;
# DOKAN_DOWN_OUT = 35;
# DOKAN_LEFT_OUT = 36;
# DOKAN_RIGHT_OUT= 37;
# TSUTA_UP       = 38;
# TSUTA_UP_OUT   = 39;

PLRestartX=116
PLRestartY=352
PLRestartHFace=1
PLRestartAnime=0

WarpStartX0=2708
#WarpStartY0=160
WarpStartY0=184
WarpStartHFace0=1
WarpStartAnime0=34

WarpStartX1=0
WarpStartY1=0
WarpStartHFace1=1
WarpStartAnime1=0

WarpStartX2=0
WarpStartY2=0
WarpStartHFace2=1
WarpStartAnime2=0


# 半角スペースは0と同じ
"                                                                        ",
"                                              6d                        ",
"                                              6e                        ",
"                           4 4                6e                        ",
"                         4 4 4                6e                        ",
"                       4 4 4 4                6e                        ",
"                     4 4 4 4 4                6e                        ",
"                   4 4 4 4 4 4                6e                        ",
"                 4 4 4 4 4 4 4                6e                        ",
"        88     4 4 4 4 4 4 4 4                6e                        ",
"       a b   4 4 4 4 4 4 4 4 4                 4        ca              ",
" 2 2 2 8 9 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2",
" 2 2 2 8 9 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2",

#Block1=img/block1.gif
#Block2=img/block2.gif


# WarpToXX=データファイル名ファイル名
# WarpToXX=%RETURN% 前のステージへ戻る(ボーナス面など)
# WarpToXX=%CLEAR% ステージクリア
# WarpToXX=WARP=XX ワールドXXへワープ
WarpTo0=


